This is the complete list of members for Renderer, including all inherited members.
| add_vert(State &state, View &view, glm::vec2 mouse_pos) | Renderer | |
| check_pressed_rect(glm::vec2 mouse_pos) | Renderer | |
| check_pressed_vertex(const View &view, glm::vec2 mouse_pos) | Renderer | |
| draw_cursor_radius(const View &v, glm::vec2 mouse_pos, float r) | Renderer | |
| get_landmarks_within_circle(const View &view, const glm::vec2 &pos, float radius, const LandmarkModel &landmarks) | Renderer | |
| get_rect_pressed() | Renderer | inline |
| get_vert_ind() | Renderer | |
| get_vert_pressed() | Renderer | |
| graph_renderer | Renderer | private |
| init() | Renderer | |
| is_active_multiselect() | Renderer | |
| is_brushing_active() | Renderer | inline |
| is_passive_multiselect() | Renderer | |
| move_selection(glm::vec2 mouse_pos, LandmarkModel &landmarks) | Renderer | |
| move_vert(State &state, View &view, glm::vec2 mouse_pos) | Renderer | |
| remove_vert(State &state) | Renderer | |
| render(const glm::vec2 &fb_size, const State &state, const View &view) | Renderer | |
| Renderer() | Renderer | |
| reset_multiselect() | Renderer | |
| reset_pressed_vert() | Renderer | |
| scatter_renderer | Renderer | private |
| start_brushing() | Renderer | inline |
| start_multiselect(glm::vec2 mouse_pos) | Renderer | |
| stop_brushing() | Renderer | inline |
| stop_cursor_radius() | Renderer | inline |
| stop_multiselect() | Renderer | |
| ui_renderer | Renderer | private |
| update_multiselect(glm::vec2 mouse_pos, const LandmarkModel &model) | Renderer | |