BlosSOM
Interactive dimensionality reduction on large datasets (EmbedSOM and FLOWER combined)
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This is the complete list of members for TextureRenderer, including all inherited members.
bind_default_fb() | TextureRenderer | |
bind_fb(const glm::vec2 &fb_size) | TextureRenderer | |
bind_fbs_and_textures() | TextureRenderer | private |
current_fb | TextureRenderer | private |
fb_size | TextureRenderer | private |
fbs | TextureRenderer | private |
gen_fbs() | TextureRenderer | private |
gen_textures() | TextureRenderer | private |
get_active_fb() | TextureRenderer | inline |
get_num_of_texts() | TextureRenderer | inline |
init() | TextureRenderer | |
num_of_textures | TextureRenderer | privatestatic |
prepare_screen_quad_data() | TextureRenderer | private |
render() | TextureRenderer | |
resize_fbs(const glm::vec2 &fb_size) | TextureRenderer | private |
screen_quad_data | TextureRenderer | private |
shader_tex | TextureRenderer | private |
TextureRenderer() | TextureRenderer | |
textures | TextureRenderer | private |
VAO_quad | TextureRenderer | private |
VBO_quad | TextureRenderer | private |