BlosSOM
Interactive dimensionality reduction on large datasets (EmbedSOM and FLOWER combined)
UiRenderer Member List
This is the complete list of members for
UiRenderer
, including all inherited members.
circle_pos
UiRenderer
private
circle_radius
UiRenderer
private
draw
(const View &v)
UiRenderer
draw_circle
UiRenderer
draw_rect
UiRenderer
EBO_r
UiRenderer
private
init
()
UiRenderer
is_brushing_active
UiRenderer
is_rect_pressed
(glm::vec2 mouse_pos)
UiRenderer
is_within_circle
(const glm::vec2 &vert, const glm::vec2 &pos, float radius)
UiRenderer
is_within_rect
(glm::vec2 point) const
UiRenderer
private
max_diff_x
UiRenderer
private
max_diff_y
UiRenderer
private
min_diff_x
UiRenderer
private
min_diff_y
UiRenderer
private
move_selection
(glm::vec2 mouse_pos, LandmarkModel &landmarks)
UiRenderer
num_all_vtxs_circle
UiRenderer
private
prepare_circle
(float current_zoom)
UiRenderer
private
prepare_data
(float current_zoom)
UiRenderer
private
prepare_rectangle
()
UiRenderer
private
rect_indices
UiRenderer
private
rect_pressed
UiRenderer
rect_vtxs
UiRenderer
private
selected_landmarks
UiRenderer
private
set_rect_end_point
(glm::vec2 mouse_pos, const LandmarkModel &model)
UiRenderer
set_rect_start_point
(glm::vec2 mouse_pos)
UiRenderer
shader_c
UiRenderer
private
shader_r
UiRenderer
private
should_draw_circle
(const View &view, glm::vec2 mouse_pos, float r)
UiRenderer
UiRenderer
()
UiRenderer
update_rect_pos
UiRenderer
VAO_c
UiRenderer
private
VAO_r
UiRenderer
private
VBO_c
UiRenderer
private
VBO_r
UiRenderer
private
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