74 void update(
float time,
bool vert_pressed,
int vert_ind);
Storage of the color data.
Storage of data from loaded input file.
Data for landmark graph layouting algorithm using forces.
Structure for storing the kmeans-style data.
Model of the high- and low-dimensional landmarks.
Statistics from the untransformed dataset.
Storage of the scaled data.
Model of the two-dimensional data points.
Storage of data of used algorithms and input events.
void update(float time, bool vert_pressed, int vert_ind)
Performs simulation steps of all active algorithms and updates data according to the user interaction...
GraphLayoutData layout_data
TrainingConfig training_conf
A context structure for tSNE computation.
Storage of the dynamic parameters of the algorithms that are set in the GUI by user.
Storage of the transformed data.